Dive deeper into the magical halls of Argent with Mancers of the University, a powerful expansion packed with new modules, new mechanics, and an entirely new field of study. This box adds fresh candidates, new university rooms, a wide range of spells, treasures, apprentices, supporters, and an exciting new department: Technomancy.
Technomancers don’t cast spells — they engineer them. Using scientific precision, they craft devices that store, manipulate, and channel raw magical energy. This introduces a fascinating new style of play built around research, magical items, and clever engine-building.
Whether added one module at a time or combined for maximum complexity, Mancers of the University brings almost as much new content as the base game and transforms every session into a richer, deeper magical showdown.
Requires the base game Argent: The Consortium to play.
What’s Inside:
13 mage pawns
1 double-sided candidate sheet
6 double-sided university tiles
14 oversized cards
98 standard cards
14 golem markers
Intelligence, Merit Badge, Loyalty, Wisdom tokens
Marks & Influence tokens
Game Info:
Master Technomancy, break the rules of magic, and outwit your rivals to claim your place at the heart of the Consortium.